zGames is a mobile game development studio active in mobile space since 2008. Our team masterfully blends problem-solving with entertainment and education. We've delivered scores of multi-platform games in a number of popular gaming genres — from casual games to augmented reality to educational apps — for some of the world-renowned game producers and publishers in the USA and Europe.

Fast Facts

1

7+ years in mobile game design and development and dozens of completed gaming projects, both proprietary titles and contract work

2

Successful collaboration with the world-leading publishers, including Atari, Taito, and Big Fish, as well as gaming professionals and emerging stars

3

Сreative team with a full set of capabilities in-house: Game Designers, 2D artists, 3D Modelers, Sound Engineers, Game Developers, and QA Engineers

4

Extensive experience in Unity programming, multiplatform game development, server side development, and integration with 3rd party services

Services

We provide full-cycle game design and development services — from initial concept to prototyping to wireframing to graphical design through to coding, testing, and optimization — to deliver full-featured games utilizing the most relevant technology for game mechanics. Often our clients inquire to develop a detailed game design document as a first step which is our strong area of expertise, too. Separately, we provide game art design as a service to clients with insufficient art design capabilities in-house. zGames artistic crew have 2D and pseudo 3D game art design — from concept art through objects and UI to characters of any style — at their fingertips.

THE TEAM

zGames is a vibrant team of gaming professionals who made their childhood's hobby their job. Inspired, hard-working, dedicated, they work no rest for the weary to design and develop awesome games for our clients and their audiences. We encourage you to learn more about zGames' managers and tech leads, and meet the team.

Chris Howard

CEO and owner

Handy about creating multimillion companies out of imagination, curiosity, and creativity from scratch. A confirmed gamer and businessman. An exemplary dreamer and philanthropist, getting his game on.

Chris Howard
 

Nick

GENERAL PRODUCER

General producer in all senses. SCRUM, Kanban, and Waterfall authority. Jira Agile, Trello, MsPP, Asana, and Basecamp buster. Heading large development teams (6+ years, 25+ people) and mobile projects (15000+ hours), managed 158 applications up to the App Store.

Nick
 

Artyom

Tech Lead

A wonderful hand at games development, mobile and stand-alone apps. Cryptography, security, software architecture, and requirements analysis genius, tenderly allied to his MacBook. Pet skills: technical processes establishment and complex tech problems solving.

Artyom
 

Pavel

Lead Game Designer

“Award-winning” game designer, the monsters trainer. UI and system design guru, 7 years in gamedev, 4 years in mobile. 8 projects winning their spurs, some having first prizes in international contests.

Pavel
 

Andrew

Game Designer

Game designer with 2+ years’ experience in game development, armed with an impetuous flight of ideas and conceptions. Gamification and level-design fighter. Exquisitely accomplished 5 mature projects.

Andrew
 

Alex

Art Lead

Art lead, masterly handling 5 light spectrums. 2D and 3D worlds Demiurge. Ever since babyhood draws and paints anywhere and anytime with any tool he can reach, fingers included.

Alex
 

Olga

Artist

2D graphics fairy, with a sweep of a brush giving birth to wowsome digital illustrations, completely immersive user interfaces, as well as one-of-the-kind concept design.

Olga
 

Artyom

Lead Developer

Lead game developer, utterly ingenious in architecture design. Builds unimaginable widgets from Uinity3D, Cocos2D/Box2D, and iOS matter. GRASP and GOF patterns conqueror, a wide line profiling tutoring wizard.

Artyom
 

Konstantin

Lead Developer

The very lead developer and idea man, sleeping in the office. Strategically using a wide set of technological practices and platforms, makes the world the fanciest place to live in ever.

Konstantin
 

Ivan

Lead Developer

Lead developer, multi-platform juggler. Game controllers and Android Lord. Virtual reality and Unity3D virtuoso. Capable of saving the planet driving his OUYA.

Ivan
 

Anastasia

Software Testing Engineer

iOS, Android, and WinPhone mobile applications therapist with a track record of 20+ apps tested and diagnosed up to the store. Keeps Java, C#, and object oriented programming skills as a secret weapon.

Anastasia
 

A whole bunch of 39 more zGamers consisting of skilled and talented software developers, artists, quality assurance engineers, and project managers is working zealously on dozens of cool, fun-packed game projects for our multinational clients. Contemplating a new big hit? Let zGames knock it out of the park!


Chris Howard
CEO and Owner

2 Nick
2 Nick
Nick
General producer

3 Artyom
3 Artyom
Artyom
Tech lead

4 Pavel
4 Pavel
Pavel
Lead game designer

5 Andrew
5 Andrew
Andrew
Game designer

6 Alex
6 Alex
Alex
Art lead

7 Olga
7 Olga
Olga
Artist

8 Artyom
8 Artyom
Artyom
Lead developer

9 Konstantin
9 Konstantin
Konstantin
Lead developer

91 Ivan
91 Ivan
Ivan
Lead developer

92 Anastasia
92 Anastasia
Anastasia
Software Testing Engineer

93 Over39
93 Over39
39
MORE GAMERS

Contemplating a new mobile game development project for iPhone, Android, Windows?

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